Deadliest Catch: Sea of Chaos review (2025)

Table of Contents
GamesRadar+ Verdict More info

GamesRadar+ Verdict

Pros

  • +

    Has many people from the show

  • +

    Huge crab hauls are rewarding

  • +

    Has elements of strategy

Cons

  • -

    It's boring and repetitive

  • -

    Looks like it came out in 2001

  • -

    Crabs are all normal size

Why you can trust GamesRadar+Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy.

Crabs and videogames have never really gotten along. In the digital realm, they tend to be much larger than they have any right to be, and usually require immediate termination with the use of a gun or some kind of magical attack. Deadliest Catch: Sea of Chaos takes a sympathetic look at the crab by tasking the player with merely capturing them. No need to cast spells or reload your rocket launcher, just throw down your traps and take a nap, because this game is boring. Maybe there is a reason crabs are always over-sized in videogames. It’s because any digital interaction with normal sized crabs will turn into a struggle to maintain consciousness.

Deadliest Catch: Sea of Chaos review (1)

Deadliest Catch: Sea of Chaos is based on the Discovery Channel’s hit ocean-based murder simulator show of the same name (crab fishing can literally be fatal). The show is interesting, dangerous and most importantly, exciting. Deadliest Catch the game is none of these things. It has more in common with Mario Party and its minigames than anything else, but that doesn’t mean the game is entirely without at least some merit.

Deadliest Catch: Sea of Chaos review (2)

Sea of Chaos puts the player in charge of a crabbing boat and all the trials and tribulations that come with that responsibility. You begin the game by buying a boat, hiring a few deck hands, and heading into the big blue watery road to catch some crabs. The aquatic kind, not the red light district kind, although a game based on the latter might have been more compelling.

In order to capture crab, there are minigames that must be employed and statistics that must be monitored. Your crew will tire, your gas will run out and your equipment will wear down as you crab the uninviting waters. Along with keeping all of those things in check, you must also set traps, gather traps and sort crabs under the guise of minigames. After you’ve done all that, you head to port to unload your crabs, refuel, etc. and then you head back out in order to do the same thing all over again until you decide you’ve had enough.

Deadliest Catch: Sea of Chaos review (3)

There are six minigames, all of which you will have the opportunity to master whether you want to or not. Laying traps involves steering an intentionally unresponsive boat towards rings in the water and timing the dropping of your traps. Gathering the traps involves throwing out well-timed rope tosses into the ocean as you pass by your traps. Sorting the crab is about as interesting as it sounds. Good crabs go to the right, and everything else goes to the left. Selling the crabs involves throwing the six legged creatures into a basket while avoiding a swinging crane, which doesn’t seem accurate to the actual process, but we write about videogames so what would we know about crabbing? The other two minigames show up randomly. One has you organizing different lengths of wire over a grid to repair broken hardware, while another has you searching the waters for crabbers who have fallen overboard. Saving the crabbers is basically a retooled version of the setting the traps minigame.

Deadliest Catch: Sea of Chaos review (4)

The strategy of Sea of Chaos comes from performing these minigames at the right time, in the right place on the ocean map, with the right crew members. Crew members level up their skills as they are used, and boats can be upgraded as money is earned. It all culminates into a simplified strategy game with minigames.

Despite the dull and repetitious nature of the game, in can be incredibly rewarding at times. Pulling up a trap brimming with crab is genuinely exciting. It means more sorting, and more selling, but it also means more money. The game offers a scorecard, just like the show, of how much money all the different captains are making with their crab. To pull ahead of somebody is exciting, and usually required for finishing a season successfully.

Deadliest Catch: Sea of Chaos review (5)

And speaking of those captains you are trying to defeat, they are all people you recognize from the Discovery Channel show. You can call them and offer crab hunting tips, or receive tips, as well as build allegiances and enemies. Memorable events from the show will occur too, with different in-game crabbing seasons corresponding to different seasons of the show. As a representative of the personalities of the TV show, the game succeeds here somewhat, but as a simulation of the exciting and dangerous world of crab fishing? No. It doesn’t even come close.

For huge fans of Deadliest Catch who don’t fall into the realm of hardcore gamer, this game will be perfect. It’s not too hard, it has elements of the show, and you can play the minigames competitively with the people sitting next to you. There is no online for this competitive mode, but it is not missed. As much as we would have loved to earn a trophy for beating 25 online competitors in the crab sorting game, it’s not a feature that the game is missing, so much as it’s just one that it does not happen to have.

Deadliest Catch: Sea of Chaos review (6)

It’s dull, with rare moments of huge reward, and the only game it’s competing with in the graphics department came out about 10 years ago, but it is not poorly designed. It works fine with no glitches, and it trains the player well on becoming the ultimate crab captain. It’s just too boring to be fun, and too repetitive to be compelling. All six seasons of the show are stream-able on Netflix. Just go watch that instead.

Dec 14, 2010

More info

GenreSimulation
DescriptionIt’s dull, with rare moments of huge reward, and the only game it’s competing with in the graphics department came out about 10 years ago. It isn’t poorly designed, it works fine, it’s just too boring to be fun, and too repetitive to be compelling.
Platform"Xbox 360","PS3","Wii"
US censor rating"Everyone 10+","Everyone 10+","Everyone 10+"
UK censor rating"","",""
Release date1 January 1970 (US), 1 January 1970 (UK)

More

CATEGORIES

Kyle_Hilliard

Latest in Simulation

inZOI review: "Currently feels like a soulless imitation of the worst parts of The Sims"
If you can't get enough of killing Sims in The Sims 4, iNZOI offers "16 different types of deaths" to inflict upon your poor unsuspecting Zois
"It's OK for me to move on": Years after scoring Minecraft, composer C418's latest project is about running a cozy tea shop with a "stupidly complex music system"
Roblox CEO tells concerned parents not to "let your kids be on Roblox" even if it "sounds a little counter-intuitive"
"Success beyond expectations, earning over $100,000": This weird job sim made in a year would be torture for me, but it's changed its developer's life after "bitter failure"
Stardew Valley player bringing a bit of Baldur's Gate 3 to ConcernedApe's farming sim, now with Larian's seal of approval, says they've played over 1,500 hours and will improve the mod

Latest in Reviews

Agricola review: "Accurate representation of the highly competitive and often unstable world of agriculture"
Shure MV7i review - convenience and excellence rolled into one superb sounding package
Atomfall review: "This isn't British Fallout – it's something much better than that"
Razer BlackWidow V4 Pro 75% review: "a niche luxury"
inZOI review: "Currently feels like a soulless imitation of the worst parts of The Sims"
Razer Basilisk V3 Pro 35K review: "hampered by its predecessor"

Latest

Pokemon Legends: Z-A's director appears to be a Xenoblade Chronicles fan, and I'm now feeling very validated about a tiny detail I spotted in the upcoming RPG's gameplay trailerShould you side with Mitsumune or Yaya in Assassin's Creed Shadows?Less than 40 hours later, Bloodborne master completes world's first, no leveling dance pad run of the 10-year-old Soulslike after proving herself with Dark Souls 3 and Elden Ring: "I knew this would be a grueling experience"

See more latest

Most Popular

Agricola review: "Accurate representation of the highly competitive and often unstable world of agriculture"
Shure MV7i review - convenience and excellence rolled into one superb sounding package
Atomfall review: "This isn't British Fallout – it's something much better than that"
inZOI review: "Currently feels like a soulless imitation of the worst parts of The Sims"
Razer BlackWidow V4 Pro 75% review: "a niche luxury"
Razer Basilisk V3 Pro 35K review: "hampered by its predecessor"
Assassin's Creed Shadows review: "More confidence, texture, and purpose than we've seen since Assassin's Creed pivoted into RPG territory"
Alienware AW2725Q review: “I dare you to try and spot this QD-OLED 4K monitor’s pixels”
HeroQuest review: "The grandaddy of dungeon crawlers"
Turtle Beach Stealth Pivot review: “Its novel concept of a spinning, modular design is hamstrung by its lack of options”
Deadliest Catch: Sea of Chaos review (2025)
Top Articles
Latest Posts
Recommended Articles
Article information

Author: Dean Jakubowski Ret

Last Updated:

Views: 5843

Rating: 5 / 5 (70 voted)

Reviews: 85% of readers found this page helpful

Author information

Name: Dean Jakubowski Ret

Birthday: 1996-05-10

Address: Apt. 425 4346 Santiago Islands, Shariside, AK 38830-1874

Phone: +96313309894162

Job: Legacy Sales Designer

Hobby: Baseball, Wood carving, Candle making, Jigsaw puzzles, Lacemaking, Parkour, Drawing

Introduction: My name is Dean Jakubowski Ret, I am a enthusiastic, friendly, homely, handsome, zealous, brainy, elegant person who loves writing and wants to share my knowledge and understanding with you.